SMOKE AND FLAMES WHERE LIVE FIRE ISN’T POSSIBLE
The Attack Digital Fire Training System combines digital flames, sound and smoke to create a range of fire conditions that respond directly to water from hose lines. Train with a source of fire in acquired structures,
training buildings or any other location where live fire isn’t possible or practical.
The Attack was developed in conjunction with various fire service instructors who had two problems to solve: The first was the need to create the source of a fire in acquired structures and old burn buildings where live-fire was not an option or where they want to move the seat of fire for more varied training exercises. The second was to have a good way to create realistic fire conditions for training exercises such as Positive Pressure Ventilation; where the presence of fire is an important element, but fire suppression isn’t the primary objective.
The Attack was developed specifically to meet these needs, and instructor feedback was instrumental in the system’s design. The system is tough enough to handle any hose line in your training arsenal. It enables instructors to run repeatable and variable training evolutions with a push of a button.
With the Attack your training is complete when each firefighter has learned the skill, not when the fire is out of fuel.
- Create basic or intense fire scenarios that travel where live fire isn’t possible.
- Use the Attack to train on fundamentals so you can make the most of live-fire burns.
- Introduce new firefighters to fire and smoke conditions in a safe environment.
- Change the location and characteristics of the fire between evolutions and prevent training from becoming too predictable.
- Simulate fire conditions where getting water on the fire isn’t the primary objective but the size and location of the fire is still an important element. Add more realism to training exercises such as Positive Pressure Ventilation and Search and Rescue. Challenge trainees to maintain situational awareness, identify the location of the fire and if not extinguish, confine the fire while other critical operations take place.